The following essays provide historical background and information on my approach to digital art and new forms of contemporary art.

The Engagement of Digital Art with Contemporary Art

Keynote speech, EVA Conference, British Computer Art Society, London, 2017

Defining Digital Art

The Contemporary Becomes Digital

Creating Continuity between Computer Art History and Contemporary Art


Recommended Reading


These books will provide a small, affordable library that will give you a fundamental and comprehensive overview of digital art.

Oliver Grau, Virtual Art: From Illusion to Immersion, 2003, MIT Press, Cambridge, MA,
United States
Christiane Paul, Digital Art, 2008, Thames & Hudson, 2nd edition, London, UK
Frank Popper, From Technological to Virtual Art, 2007, MIT Press, Cambridge, MA, United States
Edward Shanken, Art and Electronic Media, 2009, Phaidon Press, London, UK
Bruce Wands, Art of the Digital Age, 2006, Thames & Hudson, London, UK
Stephen Wilson, Information Arts, 2002, MIT Press, Cambridge, MA, United States

Further Reading


You might want to consider adding some of these additional books to your personal library on digital art. More resources can be found in the bibliographies listings.

ACM, Special Interest Group in Graphics (SIGGRAPH), Visual Proceedings (including the art show catalogs)

Ars Electronica, Cyberarts (catalogs of conferences and awards)

Ascott, Roy, Telematic Embrace: Visionary Theories of Art, Technology, and Consciousness, Edward A. Shanken, ed., Berkeley, CA: University of California Press, 2003

Benjamin, Walter, “The Work of Art in the Age of Mechanical Reproduction,” in Illumination, Hannah Arendt, ed., New York: Schocken Books, 1968

Blais, Joline and Ippolito, Jon, At the Edge of Art, New York: Thames & Hudson, Inc., 2006

Gere, Charlie, Digital Culture, London: Reaktion Books Ltd, 2002

Grau, Oliver, Media Art Histories, Cambridge, MA: The MIT Press, 2007

Green, Rachel, Internet Art, London: Thames & Hudson Ltd., 2004

Leonardo: Journal of the International Society for the Arts, Sciences, and Technology, Cambridge, MA: The MIT Press

Manovich, Lev, The Language of New Media, Cambridge, MA: The MIT Press, 2002

Malloy, Judy, ed., Women, Art, and Technology, Cambridge, MA: The MIT Press, 2003

Mongeon, Bridgette, 3D Technology in Fine Art and Craft: Exploring 3D Printing, Scanning, Sculpting and Milling, Burlington, MA: Focal Press, 2016

Packer, Randall and Ken Jordan, eds., Multimedia: From Wagner to Virtual Reality, New York: W. W. Norton & Company, Inc., 2001

Popper, Frank, Art of the Electronic Age, London: Thames & Hudson, Ltd., 1993

Rush, Michael, New Media in Art, New York: Thames & Hudson, Inc., 2009

Simon, John F. Jr., Drawing Your Own Path, Berkely, CA: Parallax Press, 2016

Spalter, Anne Morgan, The Computer in the Visual Arts, Reading, MA: Addison Wesley, 1999

Taylor, Grant D., When the Machine Made Art, New York: Bloomsbury, 2014

Weibel, Peter, and Timothy Druckrey, eds., net_condition: Art and Global Media, Cambridge, MA: The MIT Press, 2001

Wilson, Stephen, Art + Science Now, New York: Thames & Hudson Inc., 2013


The bibliographies that follow include books, essays, periodicals and other information designed to provide a wealth of knowledge about digital art, new media art and many other topics. While some stand on their own, others are parts of larger websites that I encourage you to explore.

Please contact the copyright holders to obtain written permission to use the work and cite the appropriate credits.

Oliver Grau, New Media Art Bibliography

Stephen Wilson, Bibliography – Art, Science, Technology

Ken Rinaldo, List of Digital Art Publications

Frank Popper, Virtual Art and Artists

Dejan Grba, Selected Bibliography of Digital Art and Culture

Bruce Wands, Art of the Digital Age Further Reading, p. 214

New York Digital Salon Resources

Leonardo Education and Art Forum Bibliography

Leonardo Book Series